creativity
**don't forget to have a look at the list of posts linked to creativity** NB: edited for CIAE spec
9 BASIC POINTS
Some general advice on how to approach the 1a topics:
- DON'T write out the question - good practice in a longer essay, but not when you've only got 30mins
- Any plan should be very brief, simply the themes or topics (see
point 5) you intend to explore (hopefully remembering the examples won't
be a problem)
- Clearly state the AS + A2 briefs you followed [opening 2 mins of feature film; MVid]
- Provide a BRIEF synopsis [narrative outline] of each, including title + genre - you MUST enable the marker to have a sense of what you produced
- Pick out anywhere from 2-5 themes or topics [ANALYSIS, ARGUMENT] to use as frameworks for comparing and contrasting AS + A2
- For each of these it is absolutely vital you provide specific, detailed denotation [USE OF EXAMPLES] from both texts
- Use semiotic TERMINOLOGY as you do so, but also concepts such as convergence, web 2.0 etc
- As you finish each topic/paragraph, double check: have you provided
specific denotation/examples to illustrate your point? If you don't you
could potentially lose all the marks for examples as the examiner will
have nothing to go on - you have to make it easy for them to visualise
what you mean
- For many of the DCRU
P topics its worth addressing some of the things
you rejected; giving a sense of your decision-making process, or of
quality control if you like
FURTHER BRIEF POINTERS
Do read the much more extensive detail below, but here's a few briefer points to guide you on this:
CREATIVITY WITH... - Q1a will feature 1 or 2 CRUD concepts; it isn't necessarily helpful to prep this one in isolation, but rather prep 4 answers, combining Creativity with the remaining CRUD in turn. Nonetheless, when doing this consider...
CREATIVITY IS... - Your decision-making process, spanning from early
research (espec influence of existing texts/
[Use of] conventions + your target audience) +
planning (how did available locations, cast, props + other mise-en-scene to name but 4 influence your work?)
R+P: Whats the relationship between almost bureaucratic efficient time management + shot-by-shot planning + more spontaneous creation through taking coverage/seeking inspiration whilst on set/location? (see the eg quotes from filmmakers like Loach + Considine below; without too much effort you could find such quotes from music vid directors too). For both
R+P and
Post-Production analyse
the role of audience feedback and how it altered your creative vision (improved? expanded? complemented or supplemented? think too of examples where you stood by your creative ideas despite negative feedback). How did
Digital Technology facilitate gathering audience feedback, and how did you make this more useful/pertinent than at AS (think
web 2.0 here)? With both
Digital Technology and
Post-Production how did software and hardware (separate points really) influence your creative process; did editing/filming see your ideas change from storyboard/animatic stage? Did any superior equipment, or experimenting more with manual controls, widen your options? Was the influence of Use of Conventions limited to early planning stages, or did you employ some new influences at a late (Post-Production) stage, perhaps as a result of experimenting with the software (Digital technology)? Did you
Research a wider range of texts (and text types or formats) to seek useful
Use of Conventions at A2?
You can see from the above paragraph that the CRUD concepts are tightly interlinked.
AUTEUR/INFLUENCES: BINARY OPPOSITION OR INEVITABLE IN POSTMODERN AGE? - As repeatedly flagged up below, look for specific influences (Use of Conventions/R+P), especially an individual director. You need to be clear on their individual hallmarks. At AS its hard not to spoon in bits of Carpenter and Craven especially (or other relevant directors for your genre); the potential range of influences is massively increased for the A2 brief. Do consider too though what are the early signs of YOUR distinct/unique style, looking across all the work (incl. practice projects) at AS + A2? Do you see certain editing styles; themes (maybe aspects of representation: feminist aspects for example); quirkiness or other features emerging - do you think you can begin to define your style, or is it still too early? Are there common features across your AS/A2 despite working with different people? [Use of.../R+P:] The pomo point is simple enough: is it possible to make a media text today that isn't a form of bricolage (assembling existing ideas but trying to be distinctive by juxtaposing contrasting elements)? [NEGUS could also be applied here: basic: generecist; developing: pastichist; distinctive: synthesist] Was there any idea, no matter how oddball it initially seemed, you couldn't justify with an existing example [Use of.../R+P/Dig.Tech]? You might even address the point to what extent you've created a simulacrum (Baudrillard) of place/gender/age; artist; character archetypes etc across the two years.
ART V COMMERCE/AUDIENCE: ANOTHER BINARY OPPOSITION? - What I'm driving at here is the tension between making something which works commercially (a film which attracts a sufficiently large audience; a video/d'pak/ad that sells the product) and something which is an individualistic (within the group context) artistic statement. Can these be reconciled, or is the need to reflect [Use of] Conventions so overwhelmingly vital that your wilder, more expressive ideas had to be abandoned? Its worth considering how you developed non-linear aspects + probably enigma codes (open ending?) in A2.
MORE THEORY? USE http://prodeval.blogspot.co.uk/2011/03/characteristics-of-music-video.html - There's plenty of pertinent brief quotes from a range of media theorists in there. Some selected material on audience or genre theory (just make sure you don't repeat yourself in 1b or you risk being marked down) might be useful. Web 2.0 and postmodernism really should feature.
BOTTOM LINE... - Its only 30mins, so you can only cover a few points in any detail; for any point you're considering pick out specific AS and A2 examples to very clearly + precisely illustrate your point, stressing the development from AS to A2. 1b is the more theory-packed, but even so a 1a answer should be citing at least three theories/theorists.
For this particular topic its important to give some sense of process - a sense that there was a
decision-making process. So, give some examples of possibilities you considered but rejected as well as addressing what ended up in your final cuts.
Also, don't get hung up on trying to prove everything you did was original; factors which mitigated against your creative expression are relevant to the question, and you could of course use the postmodern argument. Assuming much of your work was directly inspired by certain films/shows/directors/scenes, how did you manage to (
re-)
create similar effects?
You could combine aspects of the list below into possible themes or topics (Media Language stands out as the key concern) such as:
- EDITING/SFX/USE OF ICT
- HARDWARE (camera/s + manual controls, dollies etc)
- TITLES
- DIRECTING/CAST
- MISE-EN-SCENE (incl COSTUME, PROPS, SETS etc)
- CINEMATOGRAPHY
- SOUND/MUSIC
- R+P; INTERTEXTUALITY
- (links into) GENRE
- (in turn links into) NARRATIVE
[ORIGINAL POST]
I'll remind you firstly of some of the prompts suggested earlier:
• What features of your work would you say are original to you?
• Which media texts and producers have influenced your creative decisions?
• How successfully does your work engage its audience and provoke its interest?
• Consider some of the creative choices you had to make during the course of your production – how to use cameras, lighting, dialogue, colour etc. How did you make these decisions, and how did these contribute to the final production?
Spider diagrams are one useful way to approach your notes in preparation for this. We will practice at least one timed question, in class, for Q1a + Q1b, so be ready for this, though you should also start practicing this at home, perhaps swapping with a colleague to mark and feedback on these. (It would make sense to work closely with your group partner/s at AS/A2 to help each other work out which examples from your work best illustrate the various points below)
Some broad concepts to consider for this topic:
AUTEUR?
LIMITATIONS
THE TASK/REMIT
GENERIC/FORMULAIC v ORIGINALITY
PROGRESSION
AUDIENCE FEEDBACK
PLANNING v SPONTANEITY?
There is overlap between all 5 DCRUP topics, so detailed preparation for any one will help with preparation for any other. There is again clear overlap between all the 7 broad headings above